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Portal 2 alive and kicking
Portal 2 alive and kicking








The Delhi-based content provider Netaphase had a similar experience. Thanks to which, it has survived and thrived - so far. Relatively spartan in its promotional spending, Fabmart preferred low-key and sustained advertising to a one-time advertising blitzkrieg. Vaitheeswaran, vice-president of marketing with Fabmart, a Bangalore-based online store. Hopefully you'll understand why we are canceling Blue Portals 2, and the reason why your seeing more Half-Life 2 maps from me."The good part of the dotcom bust is that spending on advertising has come down," says K. then add the on going Refresh maps for Blue Portals and that bumps up to 65, but I may need to do more. Add the Blue Portals 2 maps and you will get 63. Minus the Alive and Kicking maps because they are not really my ideas, that is 48 released Portal maps. I did 19 maps for Blue Portals, 22 maps for Portal: Project-Beta, 1 map for Portal: Project-Alpha, A few test maps for the Portal 2 Collab (Pre-Portal 2) along with the Portal 2 Demomap, A Little Higher for Portal 2, (That was 5 maps.) and the Alive and Kicking maps.

portal 2 alive and kicking

I think its save to say that how I much I love Portal, I'm getting sick and tired of mapping for it.

portal 2 alive and kicking portal 2 alive and kicking

Mapping will always be a joy to do, but coming up with a new portal puzzle after you made so many for Portal 1 and a little for Portal 2, you get idea blocks more and more which also delays the development of a mod. The above reasons just made the mod more work then fun, unlike the original Blue Portals and Portal: Project-Beta. But once that motivation dies, I don't feel like working on it. I'm the type of person who if so motivated to do something, I'll do most as I can. And finally and overall, the mod was not fun to work with.










Portal 2 alive and kicking